Skip to content

Project Types

When you create a new project the editor asks for a project type. The type determines:

  • the default scene seeded into the project,
  • which components and panels are available in the inspector,
  • how the runtime initializes the camera, tracking, and rendering pipeline,
  • which publish targets are valid.

You can't change a project's type after creation, so pick the one that matches the experience you intend to ship.

Available project types

TypeBest for
Image TrackingAR experiences anchored to printed images, posters, or product packaging.
3DPlain interactive 3D scenes, games, product viewers, configurators, embedded experiences.
Face TrackingFace filters, avatars, and try-on experiences. (Coming Soon)
VRFully immersive virtual reality scenes for headsets. (Coming Soon)
ARWorld-space augmented reality without a specific anchor. (Coming Soon)

Screenshot placeholder

Project type picker in the New Project dialog. Image: images/getting-started/project-types-picker.png

TIP

If you're not sure, start with 3D — it has the simplest scene setup with no tracking or device requirements. You can always create a second project to try a tracking-based or immersive type.