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Scene Inspector

The Scene tab in the inspector panel exposes scene wide singleton components settings that apply globally to the entire project rather than to a specific entity.

Opening the Scene tab

Click the Scene tab at the top of the inspector (right panel). The Object tab shows the selected entity's components; the Scene tab always shows the same global settings regardless of selection.

Scene Inspector

Sections

Skybox

Controls the background and ambient lighting of the scene.

FieldDescription
ModeGradient, Color, or Image.
Top color / Bottom colorGradient stops (gradient mode).
ColorFlat background color (color mode).
IntensityAmbient light contribution from the skybox.

Fog

Adds atmospheric depth by fading distant objects toward a fog color.

FieldDescription
EnabledToggle fog on or off.
TypeLinear or Exponential.
ColorFog blend color.
Near / FarStart and end distances (linear mode).
DensityFog density exponent (exponential mode).

Gravity

Sets the global physics gravity vector applied to all dynamic rigidbodies.

FieldDescription
X / Y / ZGravity direction and magnitude (m/s²). Default is (0, -9.81, 0).

Postprocessing

Adds full-screen visual effects on top of the rendered frame.

EffectDescription
BloomGlowing halo around bright areas.
Depth of fieldLens blur at a configurable focal distance.
VignetteDarkened corners.
Color gradingBrightness, contrast, and saturation adjustments.

See Scene → Postprocessing for field-level details.