Skip to content

Scene Inspector ​

The Scene configs in the inspector panel exposes scene wide singleton components settings that apply globally to the entire project rather than to a specific entity.

Opening the Scene tab ​

Deselect any selected object in the scene and the Scene config will show in the inspector (right panel). When an Object is selected it shows the selected entity's components; the Scene config shows the global settings when no object is selected in the scene.

Scene Inspector

Sections ​

Skybox ​

Controls the background and ambient lighting of the scene.

FieldDescription
ModeGradient, Color, or Image.
Top color / Bottom colorGradient stops (gradient mode).
ColorFlat background color (color mode).
IntensityAmbient light contribution from the skybox.

Fog ​

Adds atmospheric depth by fading distant objects toward a fog color.

FieldDescription
EnabledToggle fog on or off.
TypeLinear or Exponential.
ColorFog blend color.
Near / FarStart and end distances (linear mode).
DensityFog density exponent (exponential mode).

Gravity ​

Sets the global physics gravity vector applied to all dynamic rigidbodies.

FieldDescription
X / Y / ZGravity direction and magnitude (m/s²). Default is (0, -9.81, 0).

Postprocessing ​

Adds full-screen visual effects on top of the rendered frame.

EffectDescription
BloomGlowing halo around bright areas.
Depth of fieldLens blur at a configurable focal distance.
VignetteDarkened corners.
Color gradingBrightness, contrast, and saturation adjustments.

See Scene → Postprocessing for field-level details.