Viewport
The viewport is the central live 3D view of your scene. You navigate the editor camera with the mouse and keyboard, and you transform entities with on-screen gizmos.

Camera navigation
| Input | Action |
|---|---|
| Left mouse drag | Orbit (look around). |
| Shift + Left mouse drag | Pan. |
| Mouse wheel | Zoom in / out. |
F | Focus on the selected entity. |
The bottom-left axis gizmo shows the current orientation of the editor camera. Click an axis to snap the view to that direction.
Selecting
- Left-click an object to select it.
- Click empty space to deselect.
Escalso deselects.
Transform gizmos
When an entity is selected, a gizmo appears at its origin. Switch the active mode from the top bar or with the keyboard:
| Key | Mode |
|---|---|
W | Move (translate) — disabled while flying with right mouse held. |
E | Rotate. |
R | Scale. |
Drag a colored arrow / ring / handle to constrain the operation to that axis. Hold Shift while dragging to enable snapping.
Related
- Top bar — transform tool buttons.
- Keyboard shortcuts — the full list.

