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@relu-interactives/spatial-ecs


@relu-interactives/spatial-ecs / index / STRAIGHT_COS

Variable: STRAIGHT_COS ​

ts
const STRAIGHT_COS: 0.95 = 0.95;

Defined in: xr/handPose.ts:148

Straightness normalization.

Adjacent bone directions are compared by dot product (cheaper than acos and monotonic, which is all we need). A dot at or above STRAIGHT_COS reads as perfectly straight; at or below CURLED_COS (~57°) as fully curled.