@relu-interactives/spatial-ecs
@relu-interactives/spatial-ecs / components / XrGrabReach
Type Alias: XrGrabReach ​
ts
type XrGrabReach = "physical" | "distance" | "both";Defined in: components/XRInteractable.ts:11
How close the user must be to grab.
physical requires the hand to actually reach the object — the honest, embodied interaction. distance allows grabbing across the room along the pointer ray, which is what makes seated and room-scale play comfortable. both accepts either, and is the friendliest default.

